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Join in on this Discussion and see the pictures. Click here-> : Warhammer


czarofzar
07-18-2007, 10:43 PM
http://www.warhammeronline.com/english/home/index.php

Check out the cinematic trailer.
If you have a whole lot of time to waste, play this game. Looks fun thou.

Supper
08-21-2007, 11:30 AM
THe only question I have is; is it for MAC to?

czarofzar
08-22-2007, 06:45 PM
Doesn't look like it. This letter from their forum. This is from the Boss programmer:

Folks,

WAR on the Mac is not a likely scenario for the following reasons:

1) WAR's client is being built on a PC-based rendering engine that has not been ported to run under a Mac's native OS. The cost of porting that engine would be quite high, difficult and potentially a nightmare for us going forward. If we don't have a native version of the game, we would have to rely on Cider,

2) if we have to rely on Cider, then there *might* be a performance hit from using it. How much that hit is, we can't say but there might be a hit. We know more as development and release of other EA titles occur. We will be in touch with the guys at Dice and we will be able to get the full scoop from them on the impact of using Cider. If we have to rely on Cider and take a performance hit,

3) Then the graphics chipset on the Mac would have to be at least equivalent to what our specs are for the PC version. That is not the case with most Macs and certainly would not be the case when we release WAR. The most likely result would be that performance on the game would be significantly worse than on a PC and we won't do that and,

4) As we continue to expand WAR after release, we will do what we did with DAoC, continue to raise the specs for the game as hardware improves (while keeping backwards compatibility for a long-time). If we do so, it is unlikely that the Macs will keep up in terms of graphics hardware and that would mean that Mac users/version would be way behind the PC users. From what I've read on the web, using Cider means that PowerPC Macs or any Mac that isn't an Intel Mac won't be able to run the games at all so Macs that are a year or two older won't be able to run it. This decreases the potential market size for this game significantly as well.

In the case of WoW and Blizzard, they have been developing Mac-based games for years and their level of expertise with Macs blow away our expertise, which is zero. So, even if we wanted to do it in-house, there is no way we could unless we use Cider. Also, keep in mind that Mac games sell only a fraction of their PC counterparts and even a large company like EA has to bear that in mind. In terms of what EA has said regarding Mac games, I suggest re-rereading what EA said about Mac versions of the games. EA has said we will use Cider to run these games and they are not native OS versions. EA has also committed publicly to 4 titles, not all of EA's titles (though those 4 are way cool though).

Once again, keep in mind that if we make a commitment to have WAR run under Cider for the Mac, then we are committing to that platform for years of updates/expansions unlike the games that EA has committed to do for the Mac. That is not an easy commitment to make and not one that we take lightly. However, as the proud owner of an Apple II, I'd love to see our game reach the Mac community but it is not something we will rush into until we are really, really sure that it is a decision we won't regret a year out. I'd rather disappoint some Mac gamers now than disappoint some WAR subscribers later.

Mark

Eple
08-25-2007, 05:06 AM
THe only question I have is; is it for MAC to?

Might wanna check to see if it could run under Crossover. It may run in a somewhat playable state if your computer is beefy enough.

antidote
09-21-2007, 07:32 PM
is this teh same with warhammer 40K?

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